The Tunnel Series

The Tunnel Series

Year2020
ToolsPython, DrawBot, Cinema 4D, After Effects
Playing

Creating depth through rendered lines and colors. Exploring how a single concept evolves across different software platforms — from 2D bitmap to 3D space.

Concept

The Tunnel Series explores depth perception through geometric elements — rendered lines and colors that create the illusion of physical space. The work demonstrates how a single artistic concept can evolve across different software platforms.

Process

Starting with Python and DrawBot for initial 2D renders, the concept expanded into Cinema 4D for three-dimensional exploration, with After Effects handling post-production and animation. Each medium reveals different qualities of the same underlying idea.